A virtual reality experience is "an in situ promotional product". With these words, Vincent Armitano Grivel describes the Lady Sapiens-inspired immersive installation deployed at the Saint Césaire Paleosite. A strategy that has paid off for this venue in the Charente-Maritime region, which in 2022 exceeded its usual annual average of 43,000 visitors by July.
There are…
According to Jean Davallon, mediation "aims to provide access to artworks for an audience, and its action consists of building an interface between these two foreign universes (that of the public and that of the cultural object) with the precise purpose of allowing the latter to be appropriated by the former." Just like with physical…
Since 2016, 400,000 virtual reality headsets have been sold around the world. This profusion of equipment has led to many uses of VR in particularly varied fields of intervention: training, education, property, aviation, industry, medical, etc. The field of culture is no exception and a large number of projects are now enriching the editorial line…
According to a study by the Centre national du cinéma et de l’image animée (National Centre for Cinema and the Moving Image) (CNC, 2019), 41 % of French people have already tried out virtual reality. For the vast majority, this experimentation was carried out collectively in a public place (67 %). In 39 % of…