From augmented concerts to immersive operas, interactive experiences to spatial sound compositions, an increasing number of composers are turning to virtual reality. Not as a mere technological tool, but as a new space for writing, perception and experimentation. When Billie Eilish announced her collaboration with James Cameron to create an immersive capture of her live…
XR Panorama
Training session offered by Unframed Collection © Unframed Collection © Unframed CollectionOn September 11, a training day dedicated to virtual reality was held at the Espace multimédia Gantner (Bourgogne-Franche-Comté), organized by the Belfort Departmental Library. The session, led by two members of Unframed Collection, Julie Brault from the distribution team and Julien Déis from the…
From April 4 to August 24, 2025, the Musée d’Art Moderne de Paris invites visitors on a sensory journey into the colorful and vibrant world of Henri Matisse with the virtual reality experience “Dance Dance Dance – Matisse ”, co-produced by Lucid Realities and TSVP. This poetic immersion, at the crossroads of visual art, music,…
How Virtual reality projects can open a new memory portal? Museums and education spaces have begun to use VR and immersive experiences as a vehicle to emplace people in history, bringing them closer and forging deeper connections to the memories of events and times. These technologies can transport someone in a way that other mediums…
Since 2021, NUMIX Lab, an annual event organized jointly by Xn Québec and {DIGITAL CORRESPONDENCES], has aimed to bring together producers and venues for immersive works. It's an original approach designed to encourage international collaboration, and its effects can be seen in the emergence of co-productions, the opening up of new distribution circuits and the…
The Museum of Art Pudong (MAP) has launched its first-ever VR exhibition, featuring “Monsieur Vincent”. Starting November 3, visitors to Shanghai's iconic MAP can embark on an immersive journey into the vibrant and deeply emotional world of Vincent van Gogh's art. This immersive experience directed by Agnès Molia & Gordon (coproduced by Lucid Realities, TSVP,…
From November 1, 2024 to February 16, 2025, Monet, Van Gogh and Gaudi will set up their studios in Hangar Y, in Meudon, Hauts-de-Seine. Three immersive experiences for the public to immerse themselves in the creative process of these major artists of the 19th and 20th centuries. A young institution barely two years old, Hangar…
In a world where technology is evolving at a dizzying pace, standalone virtual reality (VR) headsets are becoming increasingly popular with cultural operators and institutions. For places visited by the public, the choice must be made between several manufacturers, depending on the desired content and operations. It's a complex choice, and one that requires a…
Launched by HTC VIVE in 2017, VIVE Arts leverages digital technology to revolutionize the arts and culture sector. The initiative collaborates with museums and artists worldwide, creating immersive experiences that transform how art is exhibited, experienced, and preserved. Celina Yeh, Executive Director of VIVE Arts, shares insights on how VR is enhancing cultural engagement and…
Last month, we revisited the success of "La Palette de Van Gogh" at the Orsay Museum, with over 40,000 visitors in four months. The successful implementation of the VR experience, seamlessly integrated into the special exhibition about the artist, was made possible through close collaboration between the teams at the Orsay Museum (Public Services, Digital…
